In the Famicom Disk System version, this is a three-level world with some strange quirks. When you die, you are taken to the start or middle of 36-1. There are no powerups and the only way to end the level is to die or run out of time. When you reach the end of this "level", you are taken to the start of the level. In the NES, Virtual Console, and Game Boy Advance versions, this is a never-ending underwater world. Minus World.png Knock out the block to the left of the one closest to the pipe. The entrance to the enigmatic glitchy World is at the ending of the World 1-2, between the first and second green pipes. For obvious reasons, this World has been removed from the game's re-releases. It's not essentially a whole World, it's basically World blank, which consists of only one standard underwater never-ending level. The reason why it's called Minus World it's actually because is the product of a glitch. Of all the secrets in the game, perhaps the most enigmatic is this famed Minus World, as well as it is one of the biggest glitches found in the game. The World 36-1, also known as The Minus World is a hidden world which is the result of a glitch in the Warp Zone in World 1-2. For questions, go to WB:PROJECTS.įile:SMB1 World 36-1 p1.png World 36-1 start screen Discuss this books particular needs on the discussion page. Please continue to edit this book and add images, even after this message has been removed. Remove this template when suitable images have been added. If you have created relevant images, you should consider donating them. Free images can be found at Wikimedia Commons and used here at Wikibooks. Images are useful for presentation and explanation. A reader requests that more images be included in this page or book.
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